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Devlog
Submission to Winter MelonJam 2022
Cozy Fears
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Devlog
An Expansion In Scope, and the First Real Puzzle
July 20, 2023
by
sandsalamand
With the help of our new designers, we've settled upon an expanded scope — approximately 3 times the current size of the house. We feel that this is a good middle ground between depth of content and...
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Lightning, and the First Inklings of Lore
May 28, 2023
by
sandsalamand
Our team members have had little time to work on Cozy Fears, but we managed to get some important core fixes, and started working on the first bits of an actual story in the game. There is now somethi...
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Boiler Puzzle
February 12, 2023
by
sandsalamand
We added a boiler room and a puzzle to fix the boiler. Without spoiling too much, this allows the player to get into the basement. We also started working on a sanity system that will trigger certain...
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Fixed Animations and WebGL Pecularities
February 12, 2023
by
sandsalamand
We finally got around to fixing the lag in player animations by re-doing the animation state machine from scratch. We based our new state machine on a talk from William Armstrong at Unite 2016. Our pr...
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Fresh Main Tune, Added Rooms
February 12, 2023
by
sandsalamand
Toothgeese, an audio designer, created a new song for the main theme of the game. This tune plays in the living room, and perfectly encapsulates a feeling of coziness with a hint of dissonance and une...
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First audio
February 12, 2023
by
sandsalamand
Added sound effects and free music found on Pixabay ( https://pixabay.com/ ). Most of these were identified during the 48 hours of the game jam, but we didn't have time to implement them in-game...
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Initial Release
February 12, 2023
by
sandsalamand
The game is released for the 2022 Winter Melon Game Jam in its initial state after 2 days of development. Contains: Pretty art and lighting Picking up items and moving around through rooms A flashligh...
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